Up-up and away with the My Sims Sky Heroes Review

” Chocks away Red Leader, we’ll bomb the bad guys and be back in time for egg’s sunny side up! What-what! ”     

Looking almost like the avatar version of 1943 comes EA’s latest outing for the lovable bobble head’s of the My Sims Sky Heroes. So let’s take to the digital skies and get this show on the road, shall we? Tally ho! 

Speaking in  ‘Simish’ and being about as unintelligible as a Geordie after sixteen ‘apple-shandies’ we enter the world of the My Sims Sky Heroes to turn our hand at a spot of dogfighting. Luckily enough we entered into the tutorial and discovered, much to our relief more than to our delight, that the instructions are, mercifully, there in plain English, so that meant we didn’t have to contact EA and ask them to send over an interpreter.

Judging from the cover of the game you may be forgiven for assuming that this is a kind of ‘End War gone avatar’, but you would actually be closer to the mark than you may imagine. In what is undoubtedly a title aimed to the younger members of EA’s gaming audience My Sims Sky Heroes is still, nevertheless, an entertaining Kart racer that see’s players take to the track’s in the sky as opposed to the ones of the indoor arena. However instead of zooming around the track spraying dirt in the eyes of your nearest rival you will find yourself speeding around circuits in the sky that are marshalled by invisible barriers to stop players from racing off into the sunset as they fumble around for the controls.

As is the staple dietary fare of this kind of game you are also given the tools with which to cause the destruction of those opponents who might dare to assume their supremacy over you on the course, so that you will be armed to the teeth with varying weapons of minor destruction.  The  ‘tracks, or courses,are all self-contained affairs so that there is little to no opportunity for younger players to go drifting off into the surrounding zones, and so this actually makes for a far tighter experience for the smaller ones.

Far from being a let down this title is probably going to cause some minor ‘moments’ between parent and child as, really, any age can enjoy this game.Just don’t go into it thinking that you are Maverick and that your trusty wing-man Goose is on hand to offer up rousing renditions of ‘Great Ball’s of Fire’ and you’ll be fine.

The game is a solid little karting title where you don’t so much ‘fly’ your craft as bounce it along at a steady pace whilst shooting lumps out of the competition and dropping whopping great one-time bombs on them from behind. The graphics are bright and colourful with just the right kind of cutey-pie avatar style characteristics that the kid’s, both young and old, will find easy-going and inoffensive. There no chattering machine gun fire or ear-splitting screams from fallen enemies and comrades as they crash out of the race but there is a genuine feeling of urgency as is typical of any kind of competitive title, in that nobody ever wants to be second, do they? As far as we were aware Paul Heaton sang it best when he waxed lyrical that ” Bronze was for the sick and the old “.

The gameplay is great fun with you lining up against a variety of other craft, consisting of human or AI pilots depending on if you are playing through the single player mode or are in full battle mode against friends? The controls are very responsive and easy to master, so there will hopefully be no tears before bedtime from the little ones as they try in vain to master tricky button layouts. Left stick to ‘fly’, right to control the camera with barrel rolls and a nice selection of daring aerial manoeuvres, from there its standard stuff as you get left and right trigger control’s for the machine guns and forward missiles. The sound effects are as cute as the characters in that they are not straight from the battlefield and more like the noises you used to make when you were a child using your fingers as pistols during lunchtime breaks at school.

Whatever way you look at it this si a title that the kid’s are going to absolutely love, and rightly so. The graphics, gameplay, sounds and sets are straight out of a comic book and when you are still counting your years on the planet in single figures then that’s exactly what you consider should be in a videogame. EA have really done their homework on this one and it shows in the excellent ‘campaign’ that will help the children locked away in their bedroom’s for many a blissful hours peace and tranquility as you yourself try to complete EA’s Dead Space 2 from behind the protective shielding of the sofa cushions.

All in all then a great title for younger gamers to enjoy, and one that will hopefully see Mum’s and Dad’s picking up the Player 2 controller to share some quality interaction with their little ones?

Graphics: Just what every eight year old wants to see and wants to be, as the developers blend cracking cartoon style visuals with piloting a fighter plane. What more could any child ask for? Nothing went wrong in the title from start to finish and there was not even a sniff of any kind of glitch or hitch on the horizon.   7

Gameplay: A corking little kart racer that puts a new spin on things for the younger generation as they speed off around the sky track’s to pound their rivals into second place. Unassuming and good clean fun.    7

RePlay Value: Kid’s will love this title, and with the amount of action and cracking visuals it could well be that it manages to hold their attention for a lot longer than most? But then again if anyone out there manages to discover the secret to holding a child’s attention on one product or toy for longer than it takes to unwrap it on Christmas morning I dare say that you are a genius.   7

Presentation: As ever with Electronic Arts the title is well packaged produced and behaved. No problems from the opening scenes to the finishing credits and with corking gameplay from start to finish this is definitely one title that will be keeping the kid’s amused for many a day yet.          7


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