Prism: Lights the Way for Zattika

Transporting Zattika’s handheld masterpiece over to the iPod Touch and iPhone proves to be another success in the story of Prism: Light the Way

Your skill and gaming prowess are required to save the Glowbo’s as they struggle to survive in the darkness. Will your Bulboid’s save the light loving creatures? Only your efforts will ensure the continuation of their race in Zattika’s top-notch puzzler!

We first spotted Prism: Light The Way when it made its appearance on the Nintendo DS system and whilst we were enamoured by the title we have to say that Zattika’s decision to move the game across to Apple’s wunderkind of the i-generation of handheld devices has proved to be an inspired decision.

Prism: Light The Way is one of those titles that performs well on whichever device that you care to enjoy the game on. Whether you try out its sprawling 120 levels on your iPod Touch, or whether you opt for the decision to attempt some of the challenging head-scratchers on your iPhone either platform will have you coming back for more of the highly addictive and highly enjoyable gameplay.  Your mission, though sounding a simple enough task, is to transport the all important light across the vastly differing puzzle platforms and levels using the Bulboid’s energy beam’s and varying handy devices that are lying around so that you may finally assist the lovable Glowbo’s in their fight to stave off annihilation by the darkness that surrounds them and threatens to engulf them all. Sound’s simple enough, does it not? Well, it isn’t! Prism: Light The Way has some of the most challenging and, at times, downright frustrating gameplay that we have ever experienced on the iPod Touch.

Don’t misunderstand us here, it is ot that the game is buggy or glitchy, or that the controls do not function as the developer intended. Far from it. The gameplay is smooth as silk and the touch-control’s of the iPod and its sister product, the iPhone, are immaculate in their functionality   and do the job that they were designed to do with perfection and relative ease. It is just that such effort by Zattika and the game’s developers have been pit into Prism:Light The Way that every single puzzle, every mode and every level is presented with just the right amount of difficulty so that even though at times the game may well seem beyond your gaming talents, it is not. The puzzles ae devilish in the make up and design. At times so simple that you fly through a level thinking that you are the long-lost Mensa genius offspring of Carol Vorderman, and then with a unceremonious dumping of your swollen head back to Planet Reality, the next puzzle that you face has you gnashing your teeth and puling out your hair like spoiled child who has just been refused his daily dose of Ritalin.

You see the premise sounds easy. Move Bulboid to manipulate light to ensure that the beam strikes the set objects ad transports said beam around the puzzle and brings it him to the Glowbo’s. Aah, would that things were that easy. But what happen’s if by the time that you have managed to correct the path of the chosen beam to the Glowbo that it is not the correctly coloured light? What then? Well, we’ll tell you shall we? Start again my little gamer, start again. All the light that is moved across the puzzles main area has to be of the corresponding colour to the destination. Otherwise you must return to the Bulboid and begin your task again. Of course then there comes into play the Prism of the games title, whereby you can separate the colours into the individual shadings and thus send each of the colours across the games playing field via the collection of mirrors and splitters that are nicely situated and positioned around the board.

There are a further three additional modes for the player to enjoy in Prism: Light The Way, and each one brings with it its own style for making the game a little tougher or a little more involved depending on the mode that you opt for. Of the three modes that are on offer to you there are Infinite, Time and Hyper. These are all similar to the main Puzzle game but with the obvious additions of time restrictions in Time and the continuous play that gets progressively more difficult with each puzzle in Infinite. Hyper, it should be said however, offers a nice twist in the tale as it see’s the player having to make quicker and more meaningful decisions as the light beam’s will degrade and vanish over time and so the option to redo a misplaced beam is rendered moot as to attempt to return and correct a mistake is invalid when the beam has dematerialized before your very eyes.

All told Prism:Light The Way has benefitted from the journey across to the land of Apple. The graphic’s have had a smart touch up and look far sharper and polished, and the extra modes are a welcome addition to what was already one of the best light-based puzzle games on the market. The puzzles are all intriguing and satisfying upon completion and the steady difficulty increase makes for utterly compelling gaming as you return time and again in your attempts to best the game.

Graphics: Quality imagery from the Zattika team makes Prism: Light The Way stand out in more than just its gameplay from the numerous competitors in its genre. With pleasing graphics that are easy on the eye, and in no way comparable to other more garish offerings from les talented developers, Zattika look like having another sure-fire hit on their hands.  9

 Gameplay: Compelling puzzles with nice graphics and sound effects and three additional modes that will keep you entertained long into the work day when you should be getting on with your job.  Looks to be light years ahead of its rivals in the genre.  8

RePlay Value: Cracking value for the paltry sum that is required for the title from the App Store. With the puzzle offering a stunning 120 quality gaming levels and three extra modes that will keep you coming back for more, Prism: Light The Way will be a welcome addition to any mobile gamers applications.            9

Presentation: There are a lot of title in the puzzle genre, and any number that are similar in format to Prism:Light The Way but none seem to go that extra yard in the way that Zattika’s title. The inclusion of the additional modes, combined with the high standard of graphics and the top drawer puzzles will have gamers of all age groups coming back to their Apple handhelds time and again for more.  By far the most entertaining puzzler we have enjoyed to date and a real snip at the £1.19 price tag for the iPod and iPhone. With the iPad version coming at a mere £2.99 we predict a bright future for Prism:Light The Way.          9

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8 Responses to Prism: Lights the Way for Zattika

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