“An entire genre was born from the original SSX a decade ago, and it’s time to reboot one of the most popular franchises of all-time in an unpredictable and unexpected way,” said Peter Moore, President, EA SPORTS. “Fans have been begging for this since the launch of this generation of consoles, and we have an experience that will be worth the wait. This franchise has always been about racing, tricks, characters and fun – SSX: Deadly Descents will deliver all of that, and more, on a global scale, with rich online experiences, and with the sense of adventure never before imagined on a snowboard.”
Redefining the SSX franchise, SSX: Deadly Descents will pit riders versus both mountain and man. Players will explore the story of a team who seek to be the first to descend the faces of the most treacherous mountain ranges on the planet. The team will travel the world to face the worst that Mother Nature can throw at them. From the peaks of the Himalayas, where the air is so thin that riders have to descend through the death zone at breakneck speeds to keep from blacking out, to the solid ice ranges of Antarctica, where a sunlit line is the only survival option when temperatures drop 50 degrees centigrade in the shade. And the mountain isn’t the only danger players will face. In SSX: Deadly Descents the first goal is to survive. The second, in true SSX fashion, is to look good doing it.
SSX: Deadly Descents is in development at EA Canada under the EA SPORTSTM brand, and it will be available for the Xbox 360TM system and the PLAYSTATION®3 computer entertainment system. The game has not yet been rated by the ESRB or PEGI.